Thursday, October 30, 2014
Automobile Concept
I'm 3D modeling a version my own concept car Inspired in the american muscle car design. I also want to recreate the style of the car illustrations made with airbrush; I found one of this illustration in an airbrush book and I did it in airbrush in my college years for a "presentation" course.
Initial sketches.
Here are some of the initial approaches playing around with the 3D software:
The style or expression objective is to reproduce that "airbrush" feeling using the cel shaders from 3DStudioMax.
These are the partial results:
Initial sketches.
Here are some of the initial approaches playing around with the 3D software:
Front Camera |
Back Camera |
The style or expression objective is to reproduce that "airbrush" feeling using the cel shaders from 3DStudioMax.
These are the partial results:
Ortogonal Top Camera |
Ortogonal Side Camera |
Labels:
3D,
3D Modeling,
3DStudioMax,
airbrush,
auto concept,
cel shader,
concept,
Sketches,
Unity3D
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