I had some issues the first time I tested since it doesnt use the VR controllers. I'm using an Xbox controller and its perfect.
Showing posts with label Games. Show all posts
Showing posts with label Games. Show all posts
Friday, October 9, 2020
Star Wars: Squadrons In VR Is amazing
I have it, and yes, its awesome in VR. Agreed with this review.
Friday, March 24, 2017
Morgan the Pirate
Character from an old game we did for Nestle Nesquik. I’m testing several ways to express the polygons; while the boots are flat polys, some other parts look too smooth. However, I’m exploring the mix of some angular shapes and smoothing groups; it can be promising. I haven’t applied texture maps yet.
Labels:
3D Modeling,
Characters,
Games,
mobile game,
sketchfab
Tuesday, March 21, 2017
Twister with Ada and Ralph
Poking the brain for ideas around an AR game concept. I want to see this as game.
Labels:
3D,
3D Modeling,
AR,
augmented reality,
concept,
Games,
mobile game,
sketchfab
Sunday, March 12, 2017
BRIDGE by Occipital
Occipital is pushing farther the AR on iphones
Structure.io was another kickstarter project well funded. Also from Occipital.
Structure.io was another kickstarter project well funded. Also from Occipital.
Friday, January 15, 2016
Spell To Rescue - Dev Blog
I helped my friend Lars on his mobile game for kids. I did the interface design, still need some work on the colors. We both collaborated doing art for the game. The art is inspired on Charley Harper illustrations from the 70's.

Monday, November 30, 2015
VR content dev status- Update
Just want to keep a link to the VR content development inside my blog:
Garage 1
Garage 2
Trophy Museum
Condo Sim
Labels:
Games,
Unity3D,
Virtual Reality,
VR,
VR mobile
Saturday, November 1, 2014
Minecraft Helmet
We designed a Minecraft helmet with the Creeper skin, so I can sneak inside the creeeper's secret meetings...
Materials: Plastic Cardboard, glue, foam, skin of a dead Creeper.
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