Showing posts with label VR Viewer. Show all posts
Showing posts with label VR Viewer. Show all posts

Monday, February 20, 2017

Heart Machine Beat

Latest update on the Machine Heart v2.0 now with animation. Finally, I could put together the animation for this idea that I originally created for a medical illustration; I always wondered how it would look animated. Thanks to SketchFab not only I was able to publish the animation but also loaded in real time techniques, see it in all directions and even load it into VR. SketchFab is a dream come true.





Monday, October 31, 2016

Visor 3D model

I posted on SketchFab my prototype for the fold-able cardboard VR viewer. The animation shows how it would fold. Still a prototype, work in progress.




Foldable 3D Viewer

Thursday, April 7, 2016

VR Totem Display

Displaying my VR mobile Kit in my VR TOTEM:

Objects in the image:
- Wearality Sky HMD (blue holder)
- Mini Bluetooth controller
- Flat-wing Cap.
- Nexus smartphone in the blue holder.
- Bonus: goggley eyes.




The next totem can be a minion.

Tuesday, April 5, 2016

VR Mobile favorite setup

So far, after testing several VR mobile systems, still this is my favorite setup:



Wearality Sky foldable lenticular viewer, with a flat wing cap, and a bluetooth controller with the factor of the wiimote (found it on amazon).

- It's practical.
- Foldable, transportable on a pocket.
- The lenticular lenses allows a FOV of 150 degrees.
- Holds very well with the cap.
- a Nexus6 or a Samsung Galaxy7 can be hold by the clamps with no problem.

Monday, April 4, 2016

My own "cardboard" visor

With the need of having portable VR, even more: pocket-size portable VR viewer, I had to design a bunch of viewers. This is one of the ideas I'm working with right now. 3D printed and it works pretty neat. Historical facts: I found around 5 to 10 patents of "stereoscopes" that are dated from 1950 - 1960 - 1970 including the venerable "Viewmaster".





Using Samsung Gear VR

My first impressions using the Samsung GearVR version 2. I had the opportunity to try the V1 once. This one is more streamlined, lighter, easier to use.

One concern: I'm not able to load cardboard content into Samsung GearVR, which I think is a setback, since we are just at the beginning of this VR trend and the way to make it popular is to keep an open ecosystem for cross-polinization of content.

The resolution is great and also the FPS makes the main menu a smooth experience; also tried the Marvel's Avengers experience which was great (short though).




Garage VR for cardboard - .APK for download

Mi garage VR test has been updated.



Here the link to download the Garage VR .apk file

- Auto walk system added, when the user touch in the smartphone screen, the player inside the demo will move to the pointers position.

- Menu buttons at the foot of the player: recenter, switch VR Mode/Normal mode, Reset.

- The 3D meshes still need some optimization.





Thursday, February 18, 2016

New VR Viewer foldable from DODOcase


We have been talking about this: an affordable (could improve though) fold-able, VR viewer. This is the way to get into an extremely easy access to casual VR for any user. Hopefully will take the curve of success of Wii from 2006.

https://igg.me/at/smartvr-virtual-reality/x