Background concepts for a game.
Showing posts with label Sketches. Show all posts
Showing posts with label Sketches. Show all posts
Wednesday, March 8, 2017
Friday, September 11, 2015
Saturday, November 1, 2014
Dia de los Muertos
According to Mexican traditions, and also in southamerica, November 1st is the "Day of the Death". Dia de los Muertos.
Thursday, October 30, 2014
Automobile Concept
I'm 3D modeling a version my own concept car Inspired in the american muscle car design. I also want to recreate the style of the car illustrations made with airbrush; I found one of this illustration in an airbrush book and I did it in airbrush in my college years for a "presentation" course.
Initial sketches.
Here are some of the initial approaches playing around with the 3D software:
The style or expression objective is to reproduce that "airbrush" feeling using the cel shaders from 3DStudioMax.
These are the partial results:
Initial sketches.
Here are some of the initial approaches playing around with the 3D software:
![]() |
| Front Camera |
![]() |
| Back Camera |
The style or expression objective is to reproduce that "airbrush" feeling using the cel shaders from 3DStudioMax.
These are the partial results:
![]() |
| Ortogonal Top Camera |
![]() |
| Ortogonal Side Camera |
Labels:
3D,
3D Modeling,
3DStudioMax,
airbrush,
auto concept,
cel shader,
concept,
Sketches,
Unity3D
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