Showing posts with label toys. Show all posts
Showing posts with label toys. Show all posts

Thursday, April 11, 2019

Herovision Transformers AR experience

Herovision BumbleBee AR experience
 

Also has an additional toy you can attach to the hand and use with the Herovision experience:


Monday, November 6, 2017

Military Base Doll House

I just notice a new play pattern on my daughter, or just a new change on the content that she is consuming?

Here is her version of a "Military Base":









Monday, April 3, 2017

Create Toys in VR with "Medium"

Using Oculus and the modelling software "Medium" to create toys and 3D print them:




Dream come true, eh? What else do you want? maybe improve the tools usability (hardware).

Wednesday, March 8, 2017

Formula 1 windshield

A die-cast car formula 1 of a 1974 McLaren, scale 1:16 had lost the windshield, in the photo below there is a reference of the original part (yellow transparent windshield):



I capture the measurements with a caliper and some reference photos with a camera. Then modeled in a 3D software and finally 3D printed. Here the result:





To celebrate the success of this piece, I'm going to watch RUSH:

Sunday, March 5, 2017

AR Globe toy

AR toy with a earth globe.

OrbBot




New York Toy Fair 2017

Interesting points about the latest trend in the toy industry. The sense of a stronger infusion between the digital interactions with games and activities and the physical toys. The coined term is "Physital".

Physital: combination of physical and digital
Also in 2017 is about theatrical entertainment: mixing movies, IP's and toys.

More details in this video: