Herovision BumbleBee AR experience
Also has an additional toy you can attach to the hand and use with the Herovision experience:
Showing posts with label toys. Show all posts
Showing posts with label toys. Show all posts
Thursday, April 11, 2019
Monday, November 6, 2017
Military Base Doll House
I just notice a new play pattern on my daughter, or just a new change on the content that she is consuming?
Here is her version of a "Military Base":
Here is her version of a "Military Base":
Monday, April 3, 2017
Create Toys in VR with "Medium"
Using Oculus and the modelling software "Medium" to create toys and 3D print them:
Dream come true, eh? What else do you want? maybe improve the tools usability (hardware).
Dream come true, eh? What else do you want? maybe improve the tools usability (hardware).
Wednesday, March 8, 2017
Formula 1 windshield
A die-cast car formula 1 of a 1974 McLaren, scale 1:16 had lost the windshield, in the photo below there is a reference of the original part (yellow transparent windshield):
I capture the measurements with a caliper and some reference photos with a camera. Then modeled in a 3D software and finally 3D printed. Here the result:
To celebrate the success of this piece, I'm going to watch RUSH:
To celebrate the success of this piece, I'm going to watch RUSH:
Labels:
3D,
3D Modeling,
3D Printing,
3DStudioMax,
Industrial Design,
toys
Sunday, March 5, 2017
New York Toy Fair 2017
Interesting points about the latest trend in the toy industry. The sense of a stronger infusion between the digital interactions with games and activities and the physical toys. The coined term is "Physital".
Physital: combination of physical and digital
Also in 2017 is about theatrical entertainment: mixing movies, IP's and toys.
More details in this video:
Physital: combination of physical and digital
Also in 2017 is about theatrical entertainment: mixing movies, IP's and toys.
More details in this video:
Labels:
AR,
Entertainment,
Intellectual Properties,
physital,
toys
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